Sunday, 1 November 2009

3D modeling begins!

I uploaded my sketch of the beetle into 3Ds max and begun to find the right shape for the body and head. I found it much easier using an image to help me to get it to look realistic. Shown here are a few steps that i have done so far...

The first few steps are beginning modeling the beetle. I started with a capsule shape and played around with it until it looked right.

Once i had the beetle completed i decided to put the leaf tutorial into use and made a leaf for the beetle to sit on. This would sort of make it more realistic. I also added the wood effect to the beetle. Here are the steps showing that...

This was the modelling of the beetle completed. Now i need to copy the render model into Adobe Photoshop so i can make it into a stamp. I will show the steps of this as i go.








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