Friday, 11 December 2009
summary...
All the stamps are now created. I think the project went OK. I would spend more time on the render of the fish and the layout of the bacteria model. The target i set out to do was to create 3 different animals with different skin patterns. This went OK for the first stamp, but the other 2 were just render normally. I didn't have enough to time to complete them as i planned, so i just rendered them as they would be in real life. Half way through the creation of the fish stamp, the computer i was working on decided to turn off, which has not been uncommon this semester, which was very annoying, but i managed to start again and recreate it. Apart from that i found the programme tricky at first to use, but towards the end it began to get a bit easier as i started to remember where all the buttons and tools are. This being said, there is still so much to learn...
Bacteria stamp...
Creating background in photoshop...
Here is a step by step for creating the bacteria...
Now i had looked at some images to give me inspiration i started to model it on 3D s max. I started out with a simple image. A spring.
I then needed to edit the shape. I did this by going into edit poly > selecting the polygons i wanted to remove > deleting the polygons. i was left with this:
Now im left with 2 bacteria like shapes. They currently have open ends, so i need to add a sphere in all open ends to make them rounded.
This is the basic shape done. I now need to add in a background.
3rd stamp idea...
I have now done a fish, and an insect/beetle. I wanted to make something a bit different. I started looking into micro-organisms and bacteria. Here are some images i collected to show what sort of final design i wanted to achieve.
This is bacteria, i like the lighting and texture it has. I could recreate this in my final stamp.

This is bacteria, i like the lighting and texture it has. I could recreate this in my final stamp.


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